You know you’re in trouble when you schedule your milestones without checking out technology you plan to use. Gosh… It happened to us today with the Ponys game.
I assumed that I can use Max2D and MiniB3D without any issues and it even didn’t bother me if it is slow. So I scheduled a milestone thet ends up 2 weeks from know and requires Max2D and MiniB3D to work 🙁
I guess I can do some kind of workaround with MiniB3d cause all I need is to draw a background and a couple mashes on it. This should do for upcoming milestone, but won’t do for a whole game.
Man, I need to be more careful next time.