Monthly Archives: November 2006

Christmas is coming…

More and more christmas trees or decorations shows up in stores. It’s an obvious sign that Christmas is coming. Time to think about presents. While I am still not decided what I’ll get for my wife or kids I already … Continue reading

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The Power of ONION

What onions have in common with game development? Not much, but listen to the story. I come down with strep throat for the second time within a month. This is no good. My body resistance seems to be very weak … Continue reading

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Luxor 2 vs. Atlantis Sky Patrol

Recently we received two similar games (gameplay): Luxor 2 and Atlantis Sky Patrol (pc download). Both hitted top10 charts on many sites. Both are great games. Luxor has better roots, you can say it’s a classic game. Sequel is very?polished, … Continue reading

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WANTED: Beta testers

Do you love games? Do you want to play newest ANAWIKI GAMES releases before anyone else can even think about them? And you know how to use email, right? Then we might be looking for you! We look for beta … Continue reading

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My Secret Game!

I am getting more and more excited. We’re just a couple of days of releasing Runes of Avalon (previously known as Runique). The game looks and sounds awesome (and playes even better). But that’s not what I wanted to talk … Continue reading

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Genious or insane…

I’ve downloaded some new levels for Prof. Fizzwizzle game (did you know that there are more that 550 of them?). Some of them are really impressive. To be honest – some of them are designed by insane or genious people. … Continue reading

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Playing with old game concepts

Recently I’ve been playing with old games concepts. Games like tic-tac-toe or checkers. I’m an academic teacher and do classes about game design. So I put those two concepts in front of my class and forced their brains into creative … Continue reading

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