Will you miss me?

Will you miss me… or actually my games? Seth raises this important question in his blog. Thanks god we’re mostly online and you didn’t have to wait to get our games when I was sick for two weeks. I know for sure that there are game company’s that no longer exist, but are missed by player. There are also many old games that people miss and talk about them, although they don’t play them anymore. Hopefully, one of our games will become one of those great titles.

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My favourite garden designs

I am always amazed how creative people can be. I recently reviewed our online gallery for Maggie the Gardener. There are few pretty cool designs which I am going to post here. One of my favorites is Eleonore’s clock, although probably inspired by Horia’s clock, this one is much better performed.

Garden design

I enjoy cake concept (TORT by Horia).

garden design

Iva created well looking 8-shaped garden.
Garden design

Iva5 is good looking design too.

Garden desgin

Well, show me your creativity. I am eager to see what you can design!

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FizzBall preview

Do you remember professor Fizzwizzle? Now he’s back in FizzBall. What’s FizzBall? This is next great invention of cute professor. It bounces, it flyes and it catches everything on it’s path. And then it gets bigger (and bigger). FizzBall is an arkanoid kind of game. I am not a fan of that kind of games, but I really like what I have seen in FizzBall so far. The Twist is very oryginal, game physics reminds me BreakQuest a little. Unbreakable trees drop fruits or pinecones, hens hit by fizzball lay eggs. Lot’s of small details to enjoy. Bouncing fizzball reminds me pinball games. I like that very much.

Grubby Games new game keeps the same level of polish we could see in Prof. Fizzwizzle. It also is as playable as their first game. Here are few screens from FizzBall. I can’t wait to see full version release.

FizzBall screenshotFizzBall screenshot
FizzBall screenshotFizzBall screenshot

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Smiley Puzzle Project and Jeweltopia

I’ve found 2 interesting game concepts today. Jochen De Schepper posted in his blog early screenshot for his new game project: Smiley Puzzle. Smileys are so popular on the internet that I am really surprised that it took so long to create a game around it.

soniCron?posted?gameplay?video?from his upcoming game – Jeweltopia. While i thought that this will be yet another match-3 clone this video looks really cool. Hopefully this game will play as good as it looks.

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The Ponys – progress update

UPDATE: The game Pony World Deluxe has already been finished. We encourage you to visit Pony World game page. It is available for PC Windows and Mac OSX.

Last few weeks we’ve been working really hard on ponys game. Hopefully the toughest parts are behind us (at least technical). Combining 2d prerendered world with realtime 3d rendered ponys was not an easy task. Then making them walk on the farm wasn’t easy too. It’s about time to post some work-in-progress screenshots.

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My building (website) stands still, but…

Seth Godin points out that Amazon’s shopping cart is broken. It’s broken for him, it’s broken for his friends and no one know what’s going on. My website stands still, but there are so many thing that can go wrong in online business (and sometimes they go) – your hosting my crash, your credit card payment processor can crash, your bandwidth might get used by pirates and so on… those are the things you can’t do much about. Not to mention “one million little things” you can brake on your own 😉

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Ring of spells – Runique progress

ring of spellsAfter 8 hours of coding I need to do some mind refreshing tasks. Tasks, that will get me excited for upcoming work. Talking (writing) about Runique always puts me in good mood.

We are finishing ring of spells for Runique. You won’t find regular power-ups like you do in many games. Instead, we introduce ring of spells. How does it work? Bright red spheres are active spells. Cast those spells and watch the runes exploding.

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What’s SPAM worth to you?

Most will probably say that spam is worth nothing or even worst – it wastes time & resources. But sometimes someone comes with original idea and spam is worth a game. Of course, if you win the contest. The rule is simple – you had to guess total number of SPAM within month of September. The lucky number is: 10298.

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Atlantis Sky Patrol review

It’s amazing that one team can make smash hit games one after another. Emmanuel knows for sure how to make them. He’s newest title – Atlantis Sky Patrol, sequel to Atlantis – is one of the best ball matching games (ever played Luxor or Zuma?).

What’s so hot about Atlantis Sky Patrol? In three words: gameplay, graphics, music. In that order. Did I tell you that I am the fan of Emmanuel’s particle works? Explosions, lasers, shots looks very good, very spectacular.

Atlantis Sky Patrol

That’s not all. ASP has it’s own twist. Upgrade store – buy new features for your ship – better accuracy, stronger bonus magnet and more. Upgrading your ship has significant impact on gameplay.

Atlatnis introduces control panels that need to be destroyed to stop new waves of balls. It adds an extra element not yet found in other puzzle shooters. Instead of having to make so-many matches to stop the flow of balls, you have to shoot matching balls to stationary ones around the board. This means that if you are interested in getting through levels quickly you can focus on those, if interested in points you can play a level almost indefinitely.

Check it out! You will not regret.

PC Download: Atlantis Sky Patrol

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Improving runes shapes

We did initial playtesting for Runique and received very promising feedback. Everyone was excited about the game. That’s what you wanna hear after working on your game for few months. Although people enjoyed the game, they pointed to us some weak points in the game. One of them was runes shapes.

We created new set of runes. Started with the same size. They look much better and are far easier to play. You can compare them on your own on the picture the below. New ones are more vivid and crisp.

Runique - runes shapes

We also decided to create another set of runes. Bigger shapes will be used in cases where the playfield is a little bit smaller – 12×12 maximum (maximum playfield size is 15×15).

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