You know you’re in trouble…

You know you’re in trouble when you schedule your milestones without checking out technology you plan to use. Gosh… It happened to us today with the Ponys game.

I assumed that I can use Max2D and MiniB3D without any issues and it even didn’t bother me if it is slow. So I scheduled a milestone thet ends up 2 weeks from know and requires Max2D and MiniB3D to work 🙁

I guess I can do some kind of workaround with MiniB3d cause all I need is to draw a background and a couple mashes on it. This should do for upcoming milestone, but won’t do for a whole game.

Man, I need to be more careful next time.

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