You can’t rush art

They say management is everything. It’s the key to success. But when it comes to art, managers are powerless. I asked Damian (our artist) to make one GUI element for our next game. 5 days ago. I still don’t have it. It’s not that Damian is lazy. He just want to make it perfect. I don’t blame him – we need high quality art. Still, I wish I could rush art.

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